Build 1.01.318.0
Assembly: Opc.Ua.Server (in Opc.Ua.Server.dll) Version: 1.1.318.1 (1.01.318.1)
[This is preliminary documentation and is subject to change.]
Stores information about a NodeId specified by the client.
Namespace: Opc.Ua.ServerAssembly: Opc.Ua.Server (in Opc.Ua.Server.dll) Version: 1.1.318.1 (1.01.318.1)
Syntax
| C# |
|---|
public class NodeHandle |
| Visual Basic |
|---|
Public Class NodeHandle |
| Visual C++ |
|---|
public ref class NodeHandle |
Remarks
A NodeHandle is created when GetManagerHandle is called and will only contain
information found by parsing the NodeId. The ValidateNode method is used to
verify that the NodeId refers to a real Node and find a NodeState object that
can be used to access the Node.