Build 1.01.318.0

[This is preliminary documentation and is subject to change.]

Stores information about a NodeId specified by the client.

Namespace: Opc.Ua.Server
Assembly: Opc.Ua.Server (in Opc.Ua.Server.dll) Version: 1.1.318.1 (1.01.318.1)

Syntax

C#
public class NodeHandle
Visual Basic
Public Class NodeHandle
Visual C++
public ref class NodeHandle

Remarks

A NodeHandle is created when GetManagerHandle is called and will only contain information found by parsing the NodeId. The ValidateNode method is used to verify that the NodeId refers to a real Node and find a NodeState object that can be used to access the Node.

Inheritance Hierarchy

System..::..Object
  Opc.Ua.Server..::..NodeHandle

See Also