Build 1.01.318.0

[This is preliminary documentation and is subject to change.]

A typed base class for all data variable nodes.

Namespace: Opc.Ua
Assembly: Opc.Ua.Core (in Opc.Ua.Core.dll) Version: 1.1.318.1 (1.01.318.1)

Syntax

C#
public class PropertyState<T> : PropertyState
Visual Basic
Public Class PropertyState(Of T) _
	Inherits PropertyState
Visual C++
generic<typename T>
public ref class PropertyState : public PropertyState

Type Parameters

T

[Missing <typeparam name="T"/> documentation for "T:Opc.Ua.PropertyState`1"]

Inheritance Hierarchy

System..::..Object
  Opc.Ua..::..NodeState
    Opc.Ua..::..BaseInstanceState
      Opc.Ua..::..BaseVariableState
        Opc.Ua..::..PropertyState
          Opc.Ua..::..PropertyState<(Of <(<'T>)>)>

See Also