Build 1.01.318.0
[This is preliminary documentation and is subject to change.]
The NodeId type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
| NodeId(array<Byte>[]()[][]) |
Initializes a guid node identifier.
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| NodeId(Guid) |
Initializes a guid node identifier.
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| NodeId(String) |
Initializes a node id by parsing a node id string.
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| NodeId(UInt32) |
Initializes a numeric node identifier.
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| NodeId(NodeId) |
Creates a deep copy of the value.
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| NodeId(array<Byte>[]()[][], UInt16) |
Initializes an opaque node identifier with a namespace index.
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| NodeId(Guid, UInt16) |
Initializes a guid node identifier.
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| NodeId(Object, UInt16) |
Initializes a node identifier with a namespace index.
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| NodeId(String, UInt16) |
Initializes a string node identifier with a namespace index.
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| NodeId(UInt32, UInt16) |
Initializes a guid node identifier with a namespace index.
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Methods
| Name | Description | |
|---|---|---|
| Clone |
Makes a deep copy of the object.
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| CompareTo |
Compares the current instance to the object.
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| Create |
Converts an identifier and a namespaceUri to a local NodeId using the namespaceTable.
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| Equals |
Determines if the specified object is equal to the NodeId.
(Overrides Object..::..Equals(Object).) | |
| Finalize |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) | |
| Format()()()() |
Formats a node id as a string.
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| Format(StringBuilder) |
Formats the NodeId as a string and appends it to the buffer.
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| Format(StringBuilder, Object, IdType, UInt16) |
Formats the NodeId as a string and appends it to the buffer.
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| GetHashCode |
Returns a unique hashcode for the NodeId
(Overrides Object..::..GetHashCode()()()().) | |
| GetType |
Gets the Type of the current instance.
(Inherited from Object.) | |
| IsNull(ExpandedNodeId) |
Checks if the node id represents a 'Null' node id.
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| IsNull(NodeId) |
Checks if the node id represents a 'Null' node id.
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| MemberwiseClone |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
| Parse |
Parses a node id string and returns a node id object.
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| ToExpandedNodeId |
Converts an node id to an expanded node id using a namespace table.
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| ToString()()()() |
Returns the string representation of a NodeId.
(Overrides Object..::..ToString()()()().) | |
| ToString(String, IFormatProvider) |
Returns the string representation of a NodeId.
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Operators
| Name | Description | |
|---|---|---|
| Equality |
Returns true if the objects are equal.
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| GreaterThan |
Returns true if a is greater than b.
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| ImplicitWideningImplicitImplicitImplicit(array<Byte>[]()[][] to NodeId) |
Converts a byte array to an opaque node identifier.
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| ImplicitWideningImplicitImplicitImplicit(Guid to NodeId) |
Converts a guid to a guid node identifier.
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| ImplicitWideningImplicitImplicitImplicit(String to NodeId) |
Parses a node id string and initializes a node id.
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| ImplicitWideningImplicitImplicitImplicit(UInt32 to NodeId) |
Converts an integer to a numeric node identifier.
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| Inequality |
Returns true if the objects are not equal.
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| LessThan |
Returns true if a is less than b.
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Properties
| Name | Description | |
|---|---|---|
| Identifier |
The node identifier.
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| IdType |
The type of node identifier used.
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| IsNullNodeId |
Whether the object represents a Null NodeId.
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| NamespaceIndex |
The index of the namespace URI in the server's namespace array.
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| Null |
Returns an instance of a null NodeId.
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